|
||||||||||
PREV CLASS NEXT CLASS | FRAMES NO FRAMES | |||||||||
SUMMARY: NESTED | FIELD | CONSTR | METHOD | DETAIL: FIELD | CONSTR | METHOD |
public interface ZoomPanView
Policy for a viewer that zooms and pans over a bounded plane area.
Nested Class Summary |
---|
Nested classes/interfaces inherited from interface facets.core.app.avatar.PlaneView |
---|
PlaneView.ResizeResponse |
Field Summary |
---|
Fields inherited from interface facets.core.app.avatar.PlaneView |
---|
INCH_PTS, ZOOM_IN, ZOOM_OUT |
Fields inherited from interface facets.core.superficial.app.SView |
---|
NO_VIEW |
Method Summary | |
---|---|
Point |
focusAt()
The last position set with setFocusAt(Point) . |
double |
originToLeft()
The unscaled distance from the viewport origin to the left edge of the bounded plane. |
double |
originToTop()
The unscaled distance from the viewport origin to the top edge of the bounded plane. |
double |
planeHeight()
The unscaled height of the bounded plane. |
double |
planeWidth()
The unscaled width of the bounded plane. |
void |
setFocusAt(Point at)
Set a position within the bounded plane that should appear as near as possible to the centre of the viewport. |
Methods inherited from interface facets.core.app.avatar.PlaneView |
---|
plotShift, resizeResponse, scale, setShowValues, showHeight, showWidth, stamp, ySign |
Methods inherited from interface facets.core.app.avatar.AvatarView |
---|
avatars, backgroundStyle, doesDnD, markLeapPixels, markPixels, pickHitPixels |
Methods inherited from interface facets.core.superficial.app.SView |
---|
allowMultipleSelection, isLive |
Methods inherited from interface facets.util.Titled |
---|
title |
Method Detail |
---|
double originToLeft()
double
double originToTop()
double
double planeHeight()
double
double planeWidth()
double
Point focusAt()
setFocusAt(Point)
.
void setFocusAt(Point at)
at
- should define a position within the bounded plane
|
||||||||||
PREV CLASS NEXT CLASS | FRAMES NO FRAMES | |||||||||
SUMMARY: NESTED | FIELD | CONSTR | METHOD | DETAIL: FIELD | CONSTR | METHOD |